public class ImageManager
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
java.util.HashMap<java.lang.Integer,Sprite> |
animations
Stores all of the sprites used in the game
|
| Constructor and Description |
|---|
ImageManager()
The default constructor used to create the manager
|
| Modifier and Type | Method and Description |
|---|---|
void |
addImage(Sprite sprite)
Adds the sprites to the manager
|
public java.util.HashMap<java.lang.Integer,Sprite> animations
public ImageManager()
public void addImage(Sprite sprite)
sprite - The sprites to be added