public class SpriteSonicDamage extends Sprite
| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
ANIM_SONIC_TOOK_DAMAGE_FILENAME_POSTFIX
The sprite filename suffix
|
static java.lang.String |
ANIM_SONIC_TOOK_DAMAGE_FILENAME_PREFIX
The sprite filename prefix
|
static int |
ANIM_SONIC_TOOK_DAMAGE_ID
The animation number ID
|
static int |
ANIM_SONIC_TOOK_DAMAGE_INTERVAL_DELAY
The delay between each sprite change
|
static int |
ANIM_SONIC_TOOK_DAMAGE_NUM_SPRITES
The number of sprites in an animation
|
static boolean |
ANIM_SONIC_TOOK_DAMAGE_REPETITION
Identifies if the animation should be repeated after reaching the final index
|
static int |
ANIM_SONIC_TOOK_DAMAGE_START_INDEX
The starting index of the animation
|
animationID, flippedSprites, intervalDelay, numSprites, repetition, spriteNamePostfix, spriteNamePrefix, sprites, startIndex| Constructor and Description |
|---|
SpriteSonicDamage()
The default constructor used to create the sprites
|
public static final java.lang.String ANIM_SONIC_TOOK_DAMAGE_FILENAME_PREFIX
public static final java.lang.String ANIM_SONIC_TOOK_DAMAGE_FILENAME_POSTFIX
public static final int ANIM_SONIC_TOOK_DAMAGE_NUM_SPRITES
public static final int ANIM_SONIC_TOOK_DAMAGE_START_INDEX
public static final boolean ANIM_SONIC_TOOK_DAMAGE_REPETITION
public static final int ANIM_SONIC_TOOK_DAMAGE_INTERVAL_DELAY
public static final int ANIM_SONIC_TOOK_DAMAGE_ID